Throwing Axe Studios

Dev Blogs

Dev Blog 8: Into Darkness 

Harvey here! We’re back with another progress update. One big thing we’ve locked in recently is the official title of our game: Vanguard: Into Darkness. We feel it captures the story and atmosphere way better than the previous subtitle, ‘The Descent’, and honestly, I’m just relieved I don’t have to hear Megan make another “decent/descent” […]

Dev Blogs

Dev Blog #5: Dappled Light

There’s nothing more peaceful than dappled light… The shadows of leaves, cast by beams of sun, creating a beautiful interplay of light and dark.  This year has brought its fair share of ‘shadows’ – heavy, uncertain, overwhelming. But we’ve also caught glimpses of ‘dappled light’  among them – moments of growth, excitement, and beauty. It’s

Dev Blogs

Dev Blog #3: Flickering Flashlight

Whoops! 🙂Looks like we may have accidentally triggered Gmail’s ‘You Shall Not Pass’ filter, and some of our emails got flagged as spam. If you’ve missed any updates, we apologise for the mix-up! We’re working on the automated system.  But enough about that… Howzit? Welcome back! If you’re not already questioning how three weeks have

Dev Blogs

Dev Blog #2: A Light in the Dark

Thank You! Before we jump right in, we want to give a huge thank you to everyone who has signed up for our newsletter. Your support means the world to us. We’ll be using the newsletter to share updates, future releases, behind-the-scenes content, and some early sneak peeks at gameplay. So if you haven’t signed

Dev Blogs

Dev Blog #1: Welcome to the Descent

Who is Throwing Axe Studios? How’s it going? Megan here. Welcome to our first Dev Blog! Thank you for seeing a block of text and deciding, “Hmm! I want to read that.” If you don’t plan on reading it at all, it’s all good—just the fact that you’ve clicked on our website and blog page